One race that never stops. Four non-linear ads over it — and then, on the same playlist and in a sibling class, a window offering a camera per car. The advertising and the viewer’s own choice, one after the other and never on top of each other.
Jump to
Everything on this page is mute. The race and the six cameras are an SVG scene animated, captured to video and packaged to HLS, and an SVG has no sound. The focus of audio works — the feeds are boxes of video, which is what can take it — so enlarging a camera still moves it; there is simply nothing to hear.
One player, one library, unmodified. The ads come first; the window opens after them.
The run, read off the playlist at the playhead
Not a table somebody typed: every row below is a range the player resolved out of this race’s own playlist, in the order it will reach them, and each one says which class it is. The four ads are the concurrent class; the window is the multi view class. They are siblings and neither extends the other — in HLS a class is compared as an exact string — and the kinds do not interleave, which is the separation stated in one picture.
The race, the cars and the six cameras were drawn for this demo as a single animated SVG
scene, captured to video and packaged to HLS ·
Advertising creatives: ZUMBRA, KETRAVA and KOVRIN are invented
brands, written as SVG for this demo. No livery, number, sponsor or driver of any real
series is drawn anywhere, and nothing on this page was generated by an image or video
model. Full provenance in CREDITS.md.